Who Owns the Advertising Space in an Augmented Reality World?
John Havens wrote a very interesting little article about Advertising in an Augmented world. Enjoy!
VIA Mashable
"Smart brands will also encourage the use of a preferred browser via value-added incentives for users. Imagine the year 2013, where the official SXSW mobile app is enhanced with AR browser Junaio. Attendees will download the app, as it’s the only way to see exclusive video content available on the virtual banners behind speakers. Brands will sponsor the app, and attendees will be entertained between panels with clickable content they can share with their social graph."
More [Here]
Labels: advertising, Augmented Reality, news articles
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